The nice thing about CC3 is that it’s very easy to get started making maps. There are templates to build on and the toolbars are packed not only with drawing aids, but actual mapping elements. So, unlike general graphics programs like PhotoShop or Gimp, you don’t have to be an artist to make a mountain – you just have to select the type of mountain you want and then place it wherever you choose on your map.
CC3 vs. PhotoShop
If you’re already accustomed to using programs like PhotoShop, it may take a little while to get used to CC3, which is based on FastCad. When you want to do something in PhotoShop, you just pick the tool you want to use and go to town. When you want to do something in CC3, it’s a little bit different. First, you choose your tool. Then, you choose the object you want to modify. Then, you right click and select what action you want to perform from a menu. The most common selection is aptly named “Do It,” but there are other choices as well (cancel, combine, etc). I wouldn’t say this is a bad thing, just that it’s different than what many people are accustomed to. And, I admit, this took me a little while to get used to. But once you’ve made a few maps, it will become second nature.
PhotoShop is made for professional design work, and the options it gives you are pretty much unlimited. That’s great if you’re trying to make professional-grade artwork that looks completely unique. Of course, to get to that point, you’ll have to be a pretty good artist and take the time to master the program and develop your own style. There is nothing “out-of-the-box” to make a quick map in PhotoShop, but you can probably find a tutorial for just about anything you want to do.
CC3, on the other hand, is made specifically for mapping, so it’s pretty quick and easy to bang out a nice-looking map. It contains many different styles. Any given style will have matching terrain features, architecture styles, etc. There are a few styles baked in to the standard CC3 installation, but you can get a lot more by purchasing additional symbol sets and the Annuals.
Similar to PhotoShop’s filters and layer styles, CC3 has sheet effects to let you blur, add shadows, apply transparencies, etc. The options aren’t as diverse as PhotoShop, but there are plenty of effects available to do some advanced things with CC3. But since the symbol sets and Annuals do such a good job of providing out-of-the-box mapping styles, you won’t find too many people needing or even wanting to learn the advanced features.
Since Campaign Cartographer is such a niche product, it doesn’t have the wide-spread adoption that PhotoShop enjoys, so you won’t find tutorials all over the Internet. But ProFantasy has a forum and a mailing list where both users and ProFantasy staff actively discuss issues and help each other out. In the few years that I’ve been a ProFantasy customer, I have had both email and phone communication with staff and owners – it’s nice to know you can reach out to a real person when you need help.
How to Master CC3
Even though Campaign Cartographer is easy to get started with and doesn’t require a lot of artistic ability, don’t expect to make professional-looking maps on your first try. To get to that level, you will need a significant amount of knowledge and experience. You’ll need to learn how to use sheet effects to blend and blur and cast shadows and all that good stuff. As with any other program, you must commit to putting a little bit of time into learning the advanced functions. And, although you don’t need artistic ability, it helps if you have an artistic “eye” – i.e. you know what looks good. Personally, I have neither artistic ability nor an artistic eye (and I’m partially color blind), but my maps turn out OK.
The first suggestion I would give you is to pay close attention to the user manual, which is available for download in your account registration area. Create a new map and follow through the manual step-by-step. You heard me: Every. Single. Step. Read it in the manual and then physically perform that function on your map. Yes, this will take time – possibly a few days – to get through it all. But by the time you finish, you will have mastered most of the technical skills you need to make really great maps.
My other suggestions is to get a hold of some .FCW files (.FCW is the file extension for CC3 maps) and study how the sheet effects work to change the way the map looks. Here is a sample file you can start with (in order to view this file, you must either own CC3 or you can download the free CC3 Viewer). Probably the best way to do this is to purchase the Annuals, which contain pre-made templates and effects you can use to make different map styles out-of-the-box. Each style also comes with one or more sample files, so you can just open them up and study the sheet effects.
For instance, here is a map with the effects off:
Next, activate the sheet effects. The dialogue box will show you what settings were used to create each effect.
Here is the image with all effects activated:
CC3 also has several add-ons that you can purchase to enhance the program. City Designer and Dungeon Designer are two popular ones. Even though you make cities and dungeons with the standard CC3 installation, the add-ons give you more powerful tools, symbols and styles to take your mapping to the next level.
There are several other add-ons as well – I’ll save the specifics for another post – but needless to say, CC3 offers a lot of functionality for multiple types of maps.
Campaign Cartographer 3 isn’t a full-blown graphics package like PhotShop, but if you’re just looking for something to make beautiful maps quickly then it’s probably the best program out there.
To find out more about the capabilities and benefits of CC3, you can visit the ProFantasy website.
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